![]() There's little reason to not pick one of those islands. No oil tankers without steam shipyard.)Įach map should have 4 "starter islands" with the basic fertilities, some oil and at least one mining slot for each of the resources required to produce advanced building materials. ![]() This never works that way, it doesn't matter how much of the item i store on the warehouse of the island, the game wont give me the option. I thought it would be a direct relation between the amount of goods and the t of goods (14t of canned food for example). You need electricity on your main island and it's a lot easier to get started if you have at least a few oil wells on your main island. So, I've been taking citizen quests for a while now and I get screwed whenever someone asks me for a random number of Ts of any goods. One thing is more important than starting fertilities though - Oil! Just make sure to lock down 1-2 islands with the missing fertilities pretty soon if you're playing with medium or hard AI opponents. I usually start with pigs (due to their attractiveness penalty) and whatever is missing from my main island - Generally hops and/or peppers.įarmer/Worker tier fertilities are more important imho as starting up your second island a bit later (around Artisans) is easier. ![]() (Power plants will probably exclusive to your main island for quite a while after you unlock them.) Their needs are easy to satisfy which makes outsourcing them pretty straightforward.įarms don't benefit from electricity. You'll want to outsource most of your farming anyway at some point.įarmer houses have the worst inhabitants/house ratio so once again not space efficient. ) and finish the goods on your main island?ĭoes anyone know the best starting island fertility? You can just ship the raw materials (grain, pepper. My previous game I didn't have hops on my first island but my second island did and it's easy to upgrade to workers. Multi-Move Tool: You can now move multiple objects at once by drawing a rectangle with the move tool. Lifestyle Needs: We have added additional Lifestyle Needs based on DLC 12 content. My second island had peppers but I couldn't upgrade the workers enough to stay competitive. Support for DLC 12 New World Rising and the Old Town Pack Cosmetic DLC. The digit sum of each year is always 9 (e.You will need them pretty soon to satisfy your already-existing Old World residents.) You shouldn't have to build up the island much before cotton unlocks. Piracy: Posts that ask for or link to piracy are not allowed. If you want to start with cotton make sure you pick an island that has cotton fertility (Tip: Also look for sugar cane (for rum) and coffee fertility. Stalking, harassment, intentional baits, and personal attacks: will strictly not be tolerated. Relevance: All posted content must be directly related to the Anno series.ĭuplicate content: Before posting, ensure that it has not been posted recently (one month).Ĭommunity creations: While community creations are greatly encouraged, posts made with the primary purpose of advertising social media, video channels, Discord servers etc. This subreddit is all about the video game series Anno.
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